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Android
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Android
Android is a mobile operating system (OS) first developed by a Silicon Valley company by the name of Android Inc. A collaboration spearheaded by Google in 2007 through the Open Handset Alliance (OHA) gave Android an edge in delivering a complete software set, which includes the main OS, middleware and specific mobile application, or app. Operating Systems have developed a lot in last 15 years. Starting from black and white phones to recent smart phones or mini computers, mobile OS has come far away. Especially for smart phones, Mobile OS has greatly evolved from Palm OS in 1996 to Windows pocket PC in 2000 then to Blackberry OS and Android. One of the most widely used mobile OS these days is ANDROID. Android is a software bunch comprising not only operating system but also middleware and key applications. Android Inc was founded in Palo Alto of California, U.S. by Andy Rubin, Rich miner, Nick sears and Chris White in 2003. Later Android Inc. was acquired by Google in 2005. After original release there have been number of updates in the original version of Android. Features & Specifications Android is a powerful Operating System supporting a large number of applications in Smart Phones. These applications make life more comfortable and advanced for the users. Hardwares that support Android are mainly based on ARM architecture platform. Some of the current features and specifications of android are: Android comes with an Android market which is an online software store. It was developed by Google. It allows Android users to select, and download applications developed by third party developers and use them. There are around 2.0 lack+ games, application and widgets available on the market for users. Android applications are written in java programming language. Android is available as open source for developers to develop applications which can be further used for selling in android market. There are around 200000 applications developed for android with over 3 billion+ downloads. Android relies on Linux version 2.6 for core system services such as security, memory management, process management, network stack, and driver model. For software development, Android provides Android SDK (Software development kit). Read more about open source software. Applications These are the basics of Android applications: • Android applications are composed of one or more application components (activities, services, content providers, and broadcast receivers) • Each component performs a different role in the overall application behavior, and each one can be activated individually (even by other applications) • The manifest file must declare all components in the application and should also declare all application requirements, such as the minimum version of Android required and any hardware configurations required • Non-code application resources (images, strings, layout files, etc.) should include alternatives for different device configurations (such as different strings for different languages) Google, for software development and application development, had launched two competitions ADC1 and ADC2 for the most innovative applications for Android. It offered prizes of USD 10 million combined in ADC1 and 2. ADC1 was launched in January 2008 and ADC 2 was launched in May 2009. These competitions helped Google a lot in making Android better, more user friendly, advanced and interactive.
Android

 

Module 1: Course Introduction and Java Concepts

  1. OOPs Concepts
  2. Inheritance in detail
  3. Exception handling
  4. Packages & interfaces
  5. JVM & .jar file extensions
  6. Collections (ArrayList, List, Map, HashMap)
  7. Multi-Threading (Thread class & Runnable Interface)

Module 2: Android Overview and History

  1. How it all got started
  2. Why Android is different (and important)
  3. Native Android Applications
  4. Android SDK Features
  5. Android Development Environment
  6. Elements of Android SDK
  7. Android Software Stack
  8. Android Application Architecture
  9. Android Libraries
  10. Code Labs: Initial Configuration of the Android SDK

Module 3: SDK Overview

  1. Platforms
  2. Tools
  3. Versions
  4. Code Labs: Download and Create in Android Virtual Device Manager

Module 4: Hello World App

  1. Creating your first project
  2. The manifest file
  3. Layout resource
  4. Running your app on Emulator
  5. Code Labs: Create, Compile and Run ‘Hello, Android’ App

Module 5: Main Building Blocks

  1. Activities
  2. Activity lifecycle
  3. Intents
  4. Services
  5. Content Providers
  6. Broadcast Receivers
  7. Code Labs: Review Activities, Intents, and Content Providers

Module 6: Basic Android User Interface

  1. XML versus Java UI
  2. Dips and sps
  3. Views and layouts
  4. Common UI components
  5. Handling user events
  6. Code Labs: Create Application with the use of all layout and views and implementing listeners of views like onClick, onKeyDown, onFocusChanged Event Handlers

Module 7: Android System Overview

  1. File System
  2. Preferences
  3. Notifications
  4. Security model
  5. Code Labs: Create Application with Toast Notifications

Module 8: Advanced Android User Interface

  1. Selection components
  2. Adapters
  3. Complex UI components
  4. Building UI for performance
  5. Menus and Dialogs
  6. Graphics
  7. Animation
  8. Code Labs: Create Application with Android’s Advanced User Interface Functions

Module 9: Multimedia in Android

  1. Multimedia Supported audio formats
  2. Simple media playback
  3. Supported video formats
  4. Simple video playback
  5. Code Labs: Create Android Audio/Video Application

Module 10: SQL Database

  1. Introducing SQLite
  2. SQLiteOpenHelper and creating a database
  3. Opening and closing a database
  4. Working with cursors Inserts, updates, and deletes
  5. Code Labs: Create Application to Create, Update, Delete Query with SQLite Data

Module 11: Basic Content Providers

  1. Content provider MIME types
  2. Searching for content
  3. Adding, changing, and removing content
  4. Working with content files
  5. Code Labs: Create Application that Works with an Android Content Provider

Module 12: Data Storage, Retrieval and Sharing

  1. Android Techniques for Saving Data
  2. Saving Simple Application Data
  3. Creating and Saving Preferences
  4. Retrieving Shared Preferences
  5. Saving Activity State
  6. Creating a Preferences Page
  7. Saving and Loading Files
  8. Code Labs: Create application that performs Data Storage and Retrieval from Android External Storage

Module 13: Mapping and Location Based Services

  1. Using Location Based Services
  2. Setting up your Emulator with Location Based Services
  3. Selecting a Location Provider
  4. Finding Your Location
  5. Using Proximity Alerts
  6. Using the Geocoder
  7. Creating MapBased Activities
  8. Code Labs: Create Location-Aware application that uses Proximity Alerts and Google Maps API

Module 14: Services

  1. Introducing Services
  2. Types of Service
  3. Using Background Worker Threads
  4. Introducing Notifications
  5. Using Alarms
  6. Lab Exercise: Create application with One-Time, Repeating Alarms, and Long-Running Background Task as Service

Module 15: Working with web services

  1. Introducing Web Service
  2. JSON Parsing
  3. How to call web services in android application
  4. Different Get Post method to get and post data from web service
  5. Details about how to work with web services
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